The master in music production, technology, and innovation explores cutting-edge developments and forward thinking techniques in music and beyond. While strengthening sophisticated skills on the most current digital tools, students are challenged to disrupt the status quo while inventing the future of music.
Through accelerated study of hybrid recording, music video production, sound design, musical app development, electronic production and live performance, students develop in-demand skills to prepare themselves for careers as artists, technologists, producers, DJs, electronic composers, educators, and software and/or hardware designers.
Advanced Studio Recording
Students spend ample time in our recording studios, mastering the most up-to-date techniques for capturing and manipulating sound. Students attain valuable skills in surround mixing, creating custom impulse responses, spectral repair, and complete control over pitch and time.
Digital Production and Design
Students get hands-on experience in music video production, sound design, synthesizer programming, and production using the latest hardware and software on the market (including Ableton Live, Max, ProTools, and Adobe Premiere). Students have access to our technology labs, recording studios, and scoring stage with the same hardware and software as any other top professional facility.
With the opportunity to collaborate with composition and performance master’s students on campus, music technology students push the limits of musical expression. Students explore the relationship between the musician and technology in live performance, with the goal of bringing something new and captivating to the audience. The video is a summary of acts performed at “Innovation: ¡En Vivo!” put on by students from all programs on campus.
Who We Are Looking For
We seek open-minded, ambitious musicians who want to leverage technology in pursuit of their artistic vision and career goals.
Ideal candidates want to:
- Gain cutting-edge skills in music technology;
- Apply new inspiration and possibilities to their artistic endeavors;
- Implement the principles of innovation to their craft and careers;
- Focus on developing and implementing new and emerging music technologies; and
- Shape the future of music.
Ideal candidates should demonstrate:
- Excellent musicianship;
- Facility with technology;
- Success in both artistic and academic settings;
- A strong work ethic, including prior accomplishment; and
- The motivation to make massive progress in one year.
The master of music in music production, technology, and innovation program is a unique project-focused that provides students with a deep knowledge of current practices and innovations in music technology, electronic musicianship, and music production. In the program, students learn hybrid arranging, composition, recording, editing, sound manipulation techniques, and live interactive performance systems. They also explore the art and science of musical innovation and case studies of transformative music innovators
Students apply the principles of innovation to an advanced music project, which may be a technology-aided composition, a large-scale recording project, and/or live performances that may feature interactivity; multi-channel audio; digital visual expressions; originally designed instruments and systems; and/or musical applications for web and mobile devices. Other innovations that push the boundaries of music and technology may also be possible for this culminating project.
The goal is to produce a body of work that will prepare students for a career in music technology innovation, composition and production, interactive and mixed media, remixing, electronic musicianship, DJing, software and game development, live performance in solo and ensemble settings, and/or education. Upon completing the program, students will also be well prepared to adapt to rapid changes and new creative directions in the music industry.
Program Purposes and Learning Outcomes:
Upon completion of the program, students will be able to:
- Create innovative music, using technology;
- Apply technology to the composition of music;
- Analyze the properties of sound;
- Master critical listening and assessment skills;
- Synthesize studio technologies and techniques;
- Master MIDI and audio production technologies and techniques;
- Perform electronic music live;
- Integrate music and audio into software applications and games;
- Generate and manipulate video in relationship to music; and
- Develop audio in the context of software applications (i.e., coding).
The culminating experience is the final project that students work on throughout the year and present at the end of the program. Through the culminating experience, students make a creative contribution to, and/or define and solve a problem that exists in, the profession. This is a major part of the master's program and represents the educational journey students take over the course of the program. The final presentation can take the form of a research project, a creative work, or a practical project.
Culminating Experience Timeline
- Semester One: Students propose their culminating experience to their advisor and program director.
- Semester Two: Students revise and refine their proposal and get final approval from their advisor. Students also work with their advisor to form the culminating experience committee for their project.
- Semester Three: Students complete and present their final project to the culminating experience committee.
For more detailed information about the culminating experience, you may reference pages 26-29 of the 2016/2017 Graduate Bulletin.
Culminating Experience Examples
Robaton: Music Conducting Robot
Robaton is the combination of the Virtual Conducting Experience, a virtual orchestral conducting system developed by Alan Tishk ’14, and Curiosibot, a musical robot by Pierluigi Barberis ’14. The video was produced by both alumni to show at the final presentation of the culminating experience.
Numark Suit: Freeing the Technologist from the Laptop
Music technology innovation alumni Misty Jones ’14 wanted to free the technologist from the laptop, which meant finding a device (in this case the Numark's wireless MIDI controller) that was capable of remixing, mapping in Ableton Live, using Shutter Edit and other effects to capture live sound, remix and play it back instantly. The video is of Misty's presentation at EmTech España early on in her project.
This master's degree program runs from September to July. View the academic calendar for the current academic year.
2016/2017 Graduate Bulletin
The graduate bulletin contains all the information relevant to Berklee graduate programs for the current academic year. Program information may change year to year.
2016/2017 Graduate Studies Bulletin
The master of music program at Berklee College of Music is designed to be completed in three semesters of study–or one full academic year: fall, spring, and summer semesters. There is an optional internship that takes place the fall after graduation for those who want to do an internship through Berklee for credit.
- Total Credits: 31/32 with optional internship
Required Courses 2016/2017
MTI Seminar 1
Music Technology Innovation Seminar 1 is a comprehensive, practical, and goals-oriented exploration of innovation in artistry, music, and technology. The biographies, accomplishments and traits of innovative individuals will be considered, and students will prepare media-rich presentations on innovators of their choosing. Current brain science will be scrutinized, and best approaches to exploratory innovation, idea generation, evaluation, and implementation will be examined with an eye towards adapting the most applicable practices to each student's field of specialization. This course will also function as a forum to integrate the skills and information students are learning in their other courses, as well as focusing students on defining their culminating experience thesis projects. The final project in the course will be a detailed definition and action plan for each student's culminating experience.
Hybrid Recording Methods and Stratagems
This course explores the hybrid nature of modern recording techniques and stratagems. The curriculum thoroughly studies the simultaneous integration of advanced large format consoles, cutting-edge digital audio workstation capabilities as well as advanced, creative acoustic recording methods. The traditional console recording paradigm will be expanded by seamlessly merging it with powerful digital audio workstation signal processing, plug-ins, customized signal flow architectures and the ongoing research of alternative acoustic soundscapes. The course aims at innovating and streamlining the technological aspects of the recording process as a means to ultimately facilitate the creative endeavor of capturing music and emotion through sound.
MTI Seminar 2
Innovation Seminar 2 picks up where MTI-515 Music Technology Innovation Seminar 1 leaves off, providing the platform for students in the music technology innovation master's program to launch the execution phase of their culminating experience project. The course will provide a framework for project management, including planned milestones, visiting artists, and material strategies to incorporate students' projects into tangible career opportunities.
Electronic Production and Live Performance
This course explores topics in electronic production and live performance techniques related to modern music and sound design. Students will be introduced to MIDI programming and processing with Max/MSP, advanced control techniques of audio and synthesis devices (in Ableton Live through Max and Max for Live), and aesthetic considerations in the production and live performance of electronically produced music. Students will explore strategies for integrating performance and production, resulting in a greater creative method for production and greater technological augmentation of performance. Students will develop their own dynamic computer/controller based music performance system and demonstrate it in a final performance and presentation.
Music Video Production
This course provides musicians with the tools and techniques to create compelling, creative music videos, especially using guerilla techniques (self-produced low budget). The course introduces the fundamental techniques of music video production and provides practical hands-on experience for producing professional music videos. Students learn by doing as well as by study. They analyze different techniques and methods of planning and production and put them into practice as they create their own videos.
Nonlinear Structure for Real-Time Media
Our daily interactions in the social, cultural, and commercial spheres are increasingly digitally mediated, resulting in systems that are open to user input or that persist for an indeterminate amount of time. Thus, conventional notions of sequential narrative lose their efficacy, and a new type of system-based problem solving is required. Such nonlinear formats represent a growth area for composers and music producers. This course examines the network of emerging practices that are springing up in such fields as sound art and architecture and video game design, providing students with the technical and theoretical skills to navigate this new acoustic ecology of digital media. Using the graphical programming language Max, students will develop projects that examine precedents for nonlinear structure across boundaries of discipline, culture, and history. Developing fluency with alternative organizational models to traditional linear forms will allow students to innovate and thrive in a new digital ecosystem.
Graduate Professional Development Seminar
Students participate in a diverse array of professional development experiences to facilitate their career success. These experiences may occur throughout the school year as well as during the Professional Development Week at the beginning of spring semester. These experiences assist students in refining their career goals and focus and in developing a career plan. Students also assess their professional skills, remediate gaps, enhance their professional profile, and sharpen their job search skills. More importantly, students strengthen their skills in career exploration and career resilience.
Culminating Experience in Music Production, Technology, and Innovation
Music technology innovation students are required to complete a culminating experience project. This creative, artistic or research project enables the student to make a contribution to the music industry. The student will work in consultation with his/her faculty advisor and/or program director to develop his/her unique project. The goal is to complete original work at a professional level. A faculty committee composed of the advisor and one to two other faculty will evaluate the final project that results from the culminating experience. This team will serve as the examining committee.
Students work closely with their faculty advisor to conceive and develop their culminating experience—a practical, creative, or research project enabling the student to make a contribution to his/her field of study and to develop their academic and career goals. Meetings between the student and advisor begin during the first week of the first semester (or during orientation) and continue until the final week of the program. Students present ideas, receive feedback, advice, support, suggestions, guidance and more from their advisors as they design and execute their culminating experiences and plan their academic and professional careers. Advisors guide students in meeting the various deadlines and milestones required as students complete their culminating experience, prepare for graduation and prepare for their careers.
Students in music production, technology, and innovation take one or two electives during the year. Students choose the electives that best fit their career goals and interests. The semester and electives offered may vary each year.
DJing and Turntablism
In this course, students learn to use the turntable as a musical instrument. Students explore the culture and aesthetics of hip-hop, turntablism, club DJs, radio, and mash-up DJs. They also study the following techniques: cueing, mixing, beat matching, beat extending, mash-ups, blending, and scratching (basic, scribble, laser, uzi, stab, cut, transformer, crab, chirp, and flare). Students learn to compose and perform DJ sets with creative and technical mastery.
Electronic Dance Music Composition
This course explores topics in electronic production and live performance techniques related to modern electronic dance music production, sound design, arrangement, and performance. Students generate content and create their own music while learning how to use Ableton Live Suite. Students learn to analyze electronic music, and explore techniques for remixing, performing, and creating electronic music.
Professional and Creative Music Sound Design
This course explores advanced topics in sound design, beginning with ear training and progressing through professional, cutting edge tools and techniques. Students learn to analyze musical sounds, deconstruct their elements and apply modern techniques. In so doing, students learn to apply new technological solutions to music production as they create new sounds and apply these to creative works. Students also master audio effects and apply automation to creative works.
Mobile Music App Writing
In this practical, hands-on course, students learn to design, test, analyze, and improve music apps for iOS devices, including the iPhone, iPod Touch, and iPad. Several small apps will be created and prototyped over the first half of the semester, with a larger apps being created, tested, and deployed for the final project. Existing music apps will be evaluated for effectiveness and usability, and this evaluation process will be incorporated into the prototyping stage of the students' own app development. Students learn and use the Swift programming language, and also become familiar with the Objective C programming language.
Advanced Topics in Music Technology
Advanced Studio and Interactive Performance Mixing
This course comprehensively explores and combines the in-studio aspects of professional multitrack mixing and unique qualities of live performance mix techniques. The curriculum thoroughly studies the integration of advanced large and small format consoles, digital audio workstations, professional outboard equipment and cutting-edge control surface modules. In the studio, students will analyze and contrast the core/foundational elements of a mix versus peripheral accessory elements. From this analysis, hands-on mixing strategies as well as emotional destinations will be drawn in order to provide each student with a clear and focused goal for their mix projects. In live situations, the mix engineer will have a direct reactionary relationship to a live performance in order to express his or her artistic sensibilities in order to achieve a desired emotional impact. The course aims at streamlining the technological aspects of any mixing process as a means to innovate and ultimately facilitate the endeavor of creating deliberate emotional impacts through the manipulation of sound.
Applied Analog Synthesis
This class systematically explores the history, concepts, tools and strategies of analog synthesis and sequencers. Students learn to effectively create sounds and program a variety of analog synthesizers, including physically modular systems and Virtual Analog versions, and synchronize them with DAWs. Students explore the art of synthesis through the hands-on study of signal flow, timbre, sound design, programming, and the musical functions of various types of sounds.
Innovation Makers Lab 1
Innovation Makers Lab 1 is a hands-on, immersive learning experience where students work with a wide variety of components to imagine, design and build innovative music technology projects. Students learn the basics of electronics and prototyping devices using bread boarding, the foundations of sensors, components, electronic signal flow, and an introduction to Arduino programming. In addition, students learn wiring and soldering through in-class workshops, installs, and modification of toy devices and controllers (circuit bending).
Innovation Makers Lab 2
Innovation Lab 2 continues the learning begun in Innovation Lab 1, with hands-on implementation of music technology projects using more advanced techniques, devices and concepts. Max (the visual programing language developed by Cycling ’74) will be used to "hack" devices such as the Oculus Rift Virtual Reality headset, Emotiv brainwave headset, Kinect body motion sensor, and Leap Motion hand motion sensor. Students learn to design music devices and systems from start to finish. The course itself serves as a maker’s lab for the execution of some student’s Culminating Experience projects.
Optional Internship 2016/2017
Students may choose to do an optional internship in an extra fourth semester, following the completion of all course work.
This course provides students an opportunity to integrate professional and academic experience through internships. The internship site must be approved by the student’s faculty advisor and/or the program director and must provide a learning experience that enables the student to meet academic and/or career goals. Through the internship, students apply theories learned in their graduate studies and explore aspects of the music, entertainment, and/or other industry as appropriate.
Please note: Students are responsible for securing their own internships. The internship must be secured prior to course registration. Students must complete approximately 100-300 hours during the internship. International students in F-1 status must obtain authorization on their Form I-20 from their International Student Advisor prior to beginning an internship.
Optional Classes 2016/2017
Students may take these optional classes if they have space in their schedule after all required courses are scheduled. Optional electives do not count in program total credits.
Multimedia Installation Workshop
The advent of digital art and its associated technologies has created many cross-disciplinary and hybrid practices using multiple media such as sound, video, light, and space. Many of these contemporary practices come together in one format: the installation. In this course, students course review not only the history of the installation, but also the histories of converging practices that have developed media art (e.g. sound, video, kinetic, light, etc.) and the main movements surrounding them (e.g. futurism, Dadaism, Fluxus, minimalism). Through this review, students understand where contemporary art comes from, and what its future may hold. Students explore the technical tools (SketchUp, Photoshop, InDesign, Premiere, MaxMSP) necessary to imagine, prototype, produce, and diffuse one's own multimedia installation. Beyond realizing a project, students also consider documentation, archiving, grant-seeking, and responding to call-for-works. All of these are integral elements of the artistic process and enable students to maximize a project's viability. Students produce multimedia installations, either in a group show or in solo exhibitions.
Contemporary Studio Ensemble
This course enables students to enhance their ensemble-playing skills, deepen their knowledge of a particular style and its associated repertory, and develop their individual performance identities. Students develop their ability to create and perform music in a particular style. Working under the direction of a senior faculty member, students complete exercises that enhance their intonation, articulation, and improvisational skills in an ensemble context. Students learn to maintain stylistic integrity by developing their awareness of the melodic, harmonic, and rhythmic practices associated with a particular repertory.
*Course content is subject to change.
Visiting Artists and Faculty
In order to give students a broader understanding of the music industry, we host industry-leading artists and faculty from Boston to give lectures and workshops related to specific challenges and opportunities in the industry. Faculty visiting from the Boston campus frequently come to Valencia for special workshops and presentations. In many cases, students from all masters programs are welcome to attend visiting artist and faculty sessions, regardless of program.
Visiting artists and visiting faculty change each year. Here are some of the visiting professionals who have visited campus in the past on behalf of the music production, technology, and innovation program:
Musician, artist, and inventor Moldover visited our campus to take part in the innovation seminar with students from our Master of Music in Music Production, Technology, and Innovation program. Known as the "godfather of controllerism," he spoke to our students about his recent work and the formula for the future of live-sound manipulation: Computer + Controller = The New Instrument.View on Flickr
Dave Smith, who visited campus to give a masterclass, is an engineer and musician who has pioneered many groundbreaking music technologies. Smith was responsible for the first polyphonic and microprocessor-controlled synthesizer, the Prophet 5, and later the multitimbral synthesizer. He is also referred to as the 'Father of MIDI' for his role in the development of MIDI, now a standard interface protocol for electronic instruments and recording/pro audio equipment.
BT is a platinum-selling artist, visionary producer, film composer and technologist. He is an internationally-renowned recording artist himself, trusted by superstars such as Sting, Britney Spears, Sarah McLachlan, Tori Amos, Madonna, Seal and Peter Gabriel to produce modernist and memorable hits, with a bleeding-edge electronic flair. He has composed unforgettable scores for films The Fast and the Furious, Partysaurus Rex, Go, Stealth and Oscar-award winning Monster. View on Flickr
American composer, musician, inventor, and professor John Chowning visited our campus to share his discovery of the FM synthesis algorithm in 1967 with our students. Chowning also led the Vox Festival during his time in Valencia. Read more about Chowning’s visit to Berklee
.View on Flickr
Brian “Raydar” Ellis
Berklee College of Music graduate, artist, producer and current Berklee assistant professor in Songwriting, Brian “Raydar” Ellis visited our campus and performed with students at Innovation En Vivo. “Raydar” Ellis currently teaches Hip-Hop Ensemble and Turntable Technique at Berklee’s Boston campus and has collaborated with Mos Def, Roy Hargrove, DJ Rob Swift, and CeeLo Green of Gnarls Barkley during his career.View on Flickr
Leslie Ann Jones
Leslie Ann Jones, director of music recording and scoring at Skywalker Sound, visited the Valencia campus to talk to our composition and technology students about recording music for films and video games and about setting up microphones for different instruments and styles.View on Flickr
Tommy Torres is an award-winning producer, singer, and songwriter from Puerto Rico. During his visit to our campus, he selected a song by alumna Vanessa Barabad ’14G,, to walk students through the recording and production process. Torres, a Berklee alumnus himself, also talked to students about life after graduation.View on Flickr
Young Guru and Sean C
Award-winning producers Young Guru (nominated for a Grammy Award in 2011 for his work on "Empire State of Mind" by Jay-Z and Alicia Keys) and Sean C (award-winning American producer, DJ, and artists and repertoire specialist) came to our campus for a series of seminars open to all students.View on Flickr
Author of nine books and a recognized expert on music technology, David Mash is senior vice president for information,strategy, and technology at Berklee. One of Berklee's true innovators, he founded the Music Synthesis Department (today known as Electronic Production and Design), developed the Center for Technology in Music Instruction, and assisted in the design of the Berklee Learning Center, the country's largest networked music-learning facility.View on Flickr
Outside the Classroom
When you are on campus, you'll find yourself in the midst of a multitude of cultures, backgrounds, and styles. Berklee is well known for the diversity of students and faculty, and on the Valencia campus we celebrate the musical creations and cutting-edge ideas that come from this blend of culture and backgrounds.
Graduate students come from all over the world, and bring a wide range of experiences to share on campus during the year-long program in Valencia. Students are the center of campus life, as they turn classrooms into laboratories and collaborate on innovative projects with students in other graduate programs.
Collaboration with Other Programs
It’s not just the faculty and visiting professionals that inspire, at Berklee you will be surrounded by and collaborating with talented musicians and composers from around the world, both in the music production, technology, and innovation program, and from the other masters’ degrees on campus in performance, scoring, and music business. It is in this collaboration that opportunities begin to form, relationships are built, and your creativity and ability to innovate are put on center stage.
Outside the classroom, music technology students may find themselves working with students from the music business program to work on production for a student artist, or get some extra insight on sound engineering and mixing. Music technology students also work with students from the entire campus in the studios on pre-production, recording, and mixing. In addition, there are many musicians on campus from all programs who enjoy coming together to perform at events on and off campus, or join in sporadic jam sessions.
The campus is full of life, and there's always something you can get involved in. Extracurricular activities are optional and vary from year to year. Some opportunities are open for all students to participate, while others are on an audition/application basis.
EmTech España: 'Golden' (Jill Scott cover)
The Berklee Scratch Ambassadors perform a remix of the song 'Golden' by Jill Scott at the MIT EmTech Spain 2014 event at the Palau de les Arts in Valencia. Led by program director Stephen Webber, this year's Berklee Scratch Ambassadors is formed by students Mansa Alazar, Kareem Clarke, George Lacson, and Cinnamon Denise.
Innovation ¡En Vivo!: Freddy Fuego Five
Freddie Gonzalez plays flute and trombone, mixing sounds and effects in with his playing. The band includes electronic drums and keyboards, and features the EWI, a digital saxophone played by Clifford Gordon.
Innovation: ¡En Vivo! 2014: Concert Summary
Master's students at Berklee’s Valencia campus presented a concert exploring the future of music. The concert featured surround sound with interactive video and world music, jazz, folk, and electronic music.
'Arrest Me' - Innovation: ¡En Vivo! 2014
Miranda Inzunza performs the song 'Arrest Me' with accompaniment by faculty member Ben Cantil doing interactive digital percussion and sound design during the 2014 Innovation: ¡En Vivo!
'Libélula' - Innovation: ¡En Vivo! 2014
Live performance of 'Libélula', by Matt Mazzone and Will Clark, at the Innovation: ¡En Vivo! concert that took place in the Palau de les Arts Reina Sofía in Valencia.
'Mars' & 'Venus' from 'The Planets' - Valencia Commencement Concert 2014
Ironfist performs the pieces 'Mars' and 'Venus' from the famous orchestral suite 'The Planets' by English composer Gustav Holst at the 2014 Valencia Commencement Concert. Music by Gustav Holst, Arrangement by Ironfist, Performed by Ironfist
'Lion's Lament' - Innovation: ¡En Vivo! 2014
Music production, technology, and innovation student Michael Harris, students and faculty perform 'Lion's Lament' live at the Innovation: ¡En Vivo! concert that took place in the Palau de les Arts Reina Sofía in Valencia.
Berklee Master's Students Perform The Rule of Three at EmTech España 2013
Students of the Master in Music Production, Technology, and Innovation performed the original song 'The Rule of Three' at the EmTech España conference. Students Hugo Caicedo, Ryan Renteria and Tim Shull Jr. were selected to perform with the Numark Orbit wireless midi-controller after winning a contest held at Berklee's Valencia campus.
Michael S. Harris performs 'Eva' at EmTech España
Graduate student of the music technology, and innovation program, Michael Sean Harris performed an original piece titled 'Eva' as part of Berklee's presentation at EmTech España 2013. He uses technology to make a single voice sound like a choir.
Berklee's Scratch Ambassadors Performance at EmTech España 2013
The Scratch Ambassadors performed at the end of the first day of the EmTech España conference. The band is formed by Program Director and DJ Stephen Webber and master's students from several master's programs on campus.
Alayna Hughes Performs at Innovation: ¡En Vivo! 2014
'Mars' & 'Venus' from 'The Planets' - Valencia Commencement Concert 2014
TEDxBerkleeValencia DJ Set
Zedd Mashup by Mayur Jumani
Music Production, Technology, and Innovation student Mayur Jumani delivers a beautiful performance of 'Zedd Mashup' at the Innovation ¡En Vivo! at Palau de les Arts' Teatre Martí i Soler.
Inner G by Zebbler (Video Projection Mapping Performance)
'Inner G' is the result of the collaboration between faculty and students. In this video you can see not only the result of a projection mapping project, but the process our students experienced to make it happen. It is the performance of an original composition by faculty Zebbler at Innovation: ¡En Vivo! with projection mapping incorporated to the artistic proposal, the bat was made by students under his mentorship.
'Lions' Music Video by Olivia Dawn
Music and lyrics, and music produced and performed by Olivia Dawn for a music video series shot on campus. Dawn completed the Music Production, Technology, and Innovation master's degree, as well as the Contemporary Performance (Production Concentration) degree the previous year.
'Love Club' by Scratch Ambassadors feat. Olivia Dawn (Lorde Cover)
The Scratch Ambassadors present a cover of Lorde's beautiful song 'Love Club', recorded at Berklee's campus in Valencia recording studios, and shot in different locations like a bus on their trip to perform at WOBI Pro 2015 in Madrid, exterior locations where the sun was up and shining, and the campus scoring stage.
- Optional Ensemble Elective: Students may opt to take "Contemporary Ensemble" (ENDS-550), a one-credit optional elective to enhance ensemble-playing skills. Students develop their ability to create and perform music in a particular style, under the guidance of a faculty member from the contemporary performance program. Credit does not count toward program credits.
- Events: There are opportunities for select students to perform in many events on campus, in Valencia, and around Spain such as orientation, graduation, ensemble performances, and events at the City of Arts and Sciences.
- Extracurricular Activities: Extracurricular activities are completely optional for students, take place outside of class time, and vary year to year. Past examples of such activities include a batucada group, flamenco workshop, a choir, Valencia DJ Collective, ensembles, and so on.
Innovation: ¡En Vivo!
In 2014, the music production, technology, and innovation program hosted for the first time, a concert in the Palau de les Arts Reina Sofia called "Innovation: ¡En Vivo!," open to any student on campus (by audition) who wanted to perform a piece with integrated technology. Innovation: ¡En Vivo! continues as an on-going concert happening a few times throughout the year.
Getting a master's degree from Berklee College of Music pushes you towards the next big step in your career, and the International Career Center (ICC) is one of the resources you have to help get you there. The mission of the ICC is to provide expert guidance, cutting-edge resources, and professional development experiences to help our diverse body of students achieve their career goals. Rather than acting as a one-time job link, our overall focus is on career management. We help you access available resources and activities and apply them to your career path.
See What the ICC Offers
Possible Career Paths
Getting a master's degree in music technology, production, and innovation opens you to a world of possibilities in the music industry and beyond. After graduating, many students work as performing artists, technologists, app or software developers, recording engineers, educators etc.
See Careers in Music
Industry Events and Conferences (Optional)
Succeeding in the music industry is all about building your professional network and making connections with the right people. Students are encouraged to take advantage of their time in Europe to attend or participate in the many music and performance-related events held in Spain and Europe. All event participation and attendance is optional and students make all the arrangements to attend on their own. In some cases, students may be able to access special offers and student discounts through Berklee.
EmTech España -Turntables and Tutus: Exploring Unconventional Musical Instruments and Wearable Technology
Berklee program director Stephen Webber and American artist Nona Hendryx present 'Turntables and Tutus: Exploring Unconventional Musical Instruments and Wearable Technology' at the MIT EmTech Spain 2014 event at the Palau de les Arts in Valencia.
EmTech España - ChewBACHa
Berklee students John Broaddus and Emily Newton, from the music production, technology, and innovation graduate program, present 'chewBACHa - An in depth exploration of the dark and light side of the force' at the MIT EmTech Spain 2014 event at the Palau de les Arts in Valencia.
Emtech España - Drones Over Valencia
Berklee student Francisco Rafart, from the music production, technology, and innovation graduate program, performs during visual presentation 'Drones Over Valencia' (recorded by Berklee students) at the MIT EmTech Spain 2014 event at the Palau de les Arts in Valencia.
Emtech España - Rule of Three
Three graduate students at EmTech for their Numark project, Rule of Three. Graduate students of the music production, technology innovation program competed against other to come up with the most creative uses for Numark's wireless MIDI controlled, the Orbit. Students who won the inter-class competition were selected to present at the EmTech España conference.
Emtech España - Numark Orbit Project Presentation
Misty Jones presents her project, the Numark suit. Graduate students of the music production, technology innovation program competed against other to come up with the most creative uses for Numark's wireless MIDI controlled, the Orbit. Students who won the inter-class competition were selected to present at the EmTech España conference.
Berklee presents at MIT's EmTech España Conference
Highlights of Berklee faculty and students at EmTech España 2013, including Program Director Stephen Webber's speech on Inventing the album of 2025, performances by music production, technology, and innovation students and 2013-2014 Berklee's Scratch Ambassadors.
Michael S. Harris performs at EmTech España
Graduate student of the music production, technology, and innovation program, Michael Sean Harris performed an original piece titled 'Eva' as part of Berklee's presentation at EmTech España 2013. He uses technology to make a single voice sound like a choir.
TEDxBerkleeValencia DJ Set
The Most Important Thing: Stephen Webber at TEDxBerkleeValencia
Program Director Stephen Webber talks about the most important thing you need to know when producing records. Taking a look back at his personal experiences when meeting some of the most important recording engineers in the world he concludes that the most important thing to be successful when producing any form of art, including music, is to have to have the ability to convey emotion.
These are the events that we recommend for music technology, production, and innovation students.
Musikmesse (Frankfurt, Germany)
Musikmesse in Frankfurt am Main is the world’s most important fair for musical instruments, sheet music, music production and marketing.
This highlight for the sector covers all parts of the musical-instrument sector, from classical instruments, acoustic and electric guitars and bases, brass and woodwind instruments, percussion and keyboard instruments to electronic equipment and hardware and software.
Additionally, important publishing companies from all genres, from classic to jazz, rock and pop, present their products at Musikmesse.
Sónar (Barcelona, Spain)
Created in 1994, Sónar is a pioneering festival with a unique format and content. It's first class reputation as a leading reference for international festivals is by virtue of a carefully balanced cultural offering, combining a playful nature, the avant-garde, and experimentation with electronic dance music's newest trends.
Audio Engineering Society (AES) International Convention (Alternating European Cities)
"The Audio Engineering Society is the only professional society devoted exclusively to audio technology. Founded in the United States in 1948, the AES has grown to become an international organization that unites audio engineers, creative artists, scientists and students worldwide by promoting advances in audio and disseminating new knowledge and research."
International Music Summit (Ibiza, Spain)
IMS Ibiza is a comprehensive three-day event featuring live seminars and debates amongst the leaders of the international music community. Through keynotes, interviews, panels and technology master classes, our industry network comes together for thoughtful discussion about the direction and future of electronic music. The IMS Business Report, which has become the industry’s leading data study, is also presented at IMS Ibiza for a global snapshot of vital statistics about the industry. The event has become a major source of industry deals, press launches and is a talking point for worldwide media. Major brands like Corona, Pioneer, Nokia and Coca Cola have used IMS as a platform to launch important initiatives in the electronic music space.
TEDxBerkleeValencia (Valencia, Spain)
In the spirit of ideas worth spreading, TED has created a program called TEDx. TEDx is a program of local, self-organized events that bring people together to share a TED-like experience. Our event is called TEDxBerkleeValencia, where x = independently organized TED event. At our TEDxBerkleeValencia event, TEDTalks video and live speakers will combine to spark deep discussion and connection in a small group. The TED Conference provides general guidance for the TEDx program, but individual TEDx events, including ours, are self-organized. Select students will have the opportunity help organize the event, while all students will be able to attend.
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Berklee College of Music’s optional graduate internship program supports Berklee master’s students who seek to integrate academic and professional experience after completing the coursework and culminating experience projects required in their specific master’s program. This program will take place during an additional semester, following the completion of all course work, and students will be charged a part-time comprehensive fee. Note that students are responsible for securing their own internships and for securing all appropriate and required visa statuses.
Frequently Asked Questions
Q: Do I have to be a technology expert?
No. Students in the program come from diverse backgrounds. This enriches the experiences of all students. What is much more helpful than coming to the program as a technology expert is having a keen interest in technology and the role it plays in music production. If you come to the program as a beginner, you will find a place and a pace that works for you.
Q: Do I have to know how to program?
No. Classes are available for different levels. If you have never programmed before, you will become very good at it. If you have years of experience programming, you will get much better at it.
Q: Do I have to be a musician to be successful in this program?
Not necessarily. While it is important that students have a foundation of musical knowledge, it is not necessary to be a musician yourself to be successful in the program.
If you are a musician, there are many opportunities that involve playing, performing, producing, and composing music, but there are many other ways to be involved in the process of music production without being a musician on campus.
Q: What software should I know before entering this program?
There is currently no requirement for students to be proficient at a given software before entering the program. What we encourage students to do in preparation for their time here is to become an amateur at Pro Tools, Ableton Live, or both. Even a slight familiarity will be very helpful to get the most out of the program.
Q: What software will I learn in the program?
In the required courses, you will learn to use Pro Tools, Ableton, Melodyne, Max MSP, and Izotope in addition to several video packages. In the elective courses, you can also learn more video production packages, SWIFT for the App writing class, Arduino, Unity, and several others for the Multimedia Lab.
Develop cutting-edge skills and knowledge that will help you lead the future of music.
Berklee is looking for exceptional students to invent the future of music technology. For one year, study in a master’s program unlike any other in the world, and make sure your tech skills are in demand.
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The best way to discover what makes the Berklee experience unique is to experience it for yourself. We strongly encourage you to visit the campus, take a tour, and ask our admissions team any questions you may have.
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Contact Graduate Admissions in Valencia
For all graduate programs located on the Valencia campus, this is the contact information:
- Telephone: +34 963 332 802 (10:00 a.m.-6:00 p.m. CET)
- Email: email@example.com
Berklee College of Music, Valencia Campus
Palau de les Arts Reina Sofía – Anexo Sur
Avenida Profesor López Piñero, 1
46013 Valencia (Spain)